Lista de CS: GO Cvars 11

Name

Value

Help Text

CHEAT

sv_rcon_whitelist_address

0

When set, rcon failed authentications will never ban this address, e.g. '127.0.0.1'

 

sv_regeneration_force_on

0

Cheat to test regenerative health systems

CHEAT

sv_region

-1

The region of the world to report this server in.

 

sv_reliableavatardata

0

When enabled player avatars are exchanged via gameserver (0: off, 1: players, 2: server)

 

sv_remove_old_ugc_downloads

1

 

 

sv_reservation_tickrate_adjustment

0

Adjust server tickrate upon reservation

 

sv_reservation_timeout

45

Time in seconds before lobby reservation expires.

 

sv_search_key

0

When searching for a dedicated server from lobby, restrict search to only dedicated servers having the same sv_search_key.

 

sv_search_team_key

0

When initiating team search, set this key to match with known opponents team

 

sv_server_graphic1

0

A 360x60 (<16kb) image file in /csgo/ that will be displayed to spectators.

 

sv_server_graphic2

0

A 220x45 (<16kb) image file in /csgo/ that will be displayed to spectators.

 

sv_server_verify_blood_on_player

1

 

CHEAT

sv_show_assassination_target_to_everyone

1

Show assassination targets to everyone on both teams.

 

sv_show_cull_props

0

Print out props that are being culled/added by recipent proxies.

 

sv_showimpacts

0

Shows client (red) and server (blue) bullet impact point (1=both, 2=client-only, 3=server-only)

 

sv_showimpacts_penetration

0

Shows extra data when bullets penetrate. (use sv_showimpacts_time to increase time shown)

 

sv_showimpacts_time

4

Duration bullet impact indicators remain before disappearing

 

sv_showlagcompensation

0

Show lag compensated hitboxes whenever a player is lag compensated.

CHEAT

sv_showtags

cmd

Describe current gametags.

 

sv_shutdown

cmd

Sets the server to shutdown when all games have completed

 

sv_skyname

0

Current name of the skybox texture

 

sv_soundemitter_reload

cmd

Flushes the sounds.txt system

 

sv_soundscape_printdebuginfo

cmd

print soundscapes

 

sv_spawn_afk_bomb_drop_time

15

Players that have never moved since they spawned will drop the bomb after this amount of time.

 

sv_spec_hear

1

Determines who spectators can hear: 0: only spectators; 1: all players; 2: spectated team; 3: self only; 4: nobody

 

sv_specaccelerate

5

 

 

sv_specnoclip

1

 

 

sv_specspeed

3

 

 

sv_staminajumpcost

0

Stamina penalty for jumping

 

sv_staminalandcost

0

Stamina penalty for landing

 

sv_staminamax

80

Maximum stamina penalty

 

sv_staminarecoveryrate

60

Rate at which stamina recovers (units/sec)

 

sv_steamgroup

0

The ID of the steam group that this server belongs to. You can find your group's ID on the admin profile page in the steam comm

 

sv_steamgroup_exclusive

0

If set, only members of Steam group will be able to join the server when it's empty, public people will be able to join the ser

 

sv_stopspeed

80

Minimum stopping speed when on ground.

 

sv_stressbots

0

If set to 1, the server calculates data and fills packets to bots. Used for perf testing.

 

sv_tags

0

Server tags. Used to provide extra information to clients when they're browsing for servers. Separate tags with a comma.

 

sv_ugc_manager_max_new_file_check_interval_secs

1000

 

 

sv_unlockedchapters

1

Highest unlocked game chapter.

 

sv_usercmd_custom_random_seed

1

When enabled server will populate an additional random seed independent of the client

 

sv_validate_edict_change_infos

0

Verify that edict changeinfos are being calculated properly (used to debug local network backdoor mode).

 

sv_visiblemaxplayers

-1

Overrides the max players reported to prospective clients

 

sv_voicecodec

0

Specifies which voice codec DLL to use in a game. Set to the name of the DLL without the extension.

 

sv_voiceenable

1

 

 

sv_vote_allow_in_warmup

0

Allow voting during warmup?

 

sv_vote_allow_spectators

0

Allow spectators to vote?

 

sv_vote_command_delay

2

How long after a vote passes until the action happens

 

sv_vote_creation_timer

120

How often someone can individually call a vote.

 

sv_vote_disallow_kick_on_match_point

0

Disallow vote kicking on the match point round.

 

sv_vote_failure_timer

300

A vote that fails cannot be re-submitted for this long

 

sv_vote_issue_kick_allowed

1

Can people hold votes to kick players from the server?

 

sv_vote_issue_loadbackup_allowed

1

Can people hold votes to load match from backup?

 

sv_vote_issue_restart_game_allowed

0

Can people hold votes to restart the game?

 

sv_vote_kick_ban_duration

15

How long should a kick vote ban someone from the server? (in minutes)

 

sv_vote_quorum_ratio

0

The minimum ratio of players needed to vote on an issue to resolve it.

 

sv_vote_timer_duration

15

How long to allow voting on an issue

 

sv_vote_to_changelevel_before_match_point

0

Restricts vote to change level to rounds prior to match point (default 0, vote is never disallowed)

 

sv_workshop_allow_other_maps

1

When hosting a workshop collection, users can play other workshop map on this server when it is empty and then mapcycle into th

 

sys_antialiasing

0

Convar used exclusively by the options screen to set anti aliasing levels. Changing this convar manually will have no effect.

 

sys_aspectratio

0

Convar used exclusively by the options screen to set aspect ratio. Changing this convar manually will have no effect.

 

sys_minidumpspewlines

500

Lines of crash dump console spew to keep.

 

sys_refldetail

0

Convar used exclusively by the options screen to set water reflection levels. Changing this convar manually will have no effect

 

sys_sound_quality

-1

Convar used exclusively by the options screen to set sound quality. Changing this convar manually will have no effect.

CHEAT

teammenu

cmd

Show team selection window

 

test_dispatcheffect

cmd

Test a clientside dispatch effect.Usage: test_dispatcheffect <effect name> <distance away> <flags> <magnitude> <scale>Defau

 

Test_EHandle

cmd

 

 

test_entity_blocker

cmd

Test command that drops an entity blocker out in front of the player.

 

test_freezeframe

cmd

Test the freeze frame code.

 

Test_InitRandomEntitySpawner

cmd

 

 

Test_Loop

cmd

Test_Loop <loop name> - loop back to the specified loop start point unconditionally.

 

Test_LoopCount

cmd

Test_LoopCount <loop name> <count> - loop back to the specified loop start point the specified # of times.

 

Test_LoopForNumSeconds

cmd

Test_LoopForNumSeconds <loop name> <time> - loop back to the specified start point for the specified # of seconds.

 

test_outtro_stats

cmd

 

 

Test_ProxyToggle_EnableProxy

cmd

 

 

Test_ProxyToggle_EnsureValue

cmd

Test_ProxyToggle_EnsureValue

 

Test_ProxyToggle_SetValue

cmd

 

 

Test_RandomChance

cmd

Test_RandomChance <percent chance, 0-100> <token1> <token2...> - Roll the dice and maybe run the command following the percenta

 

Test_RandomizeInPVS

cmd

 

 

Test_RemoveAllRandomEntities

cmd

 

 

Test_RunFrame

cmd

 

 

Test_SendKey

cmd

 

 

Test_SpawnRandomEntities

cmd

 

 

Test_StartLoop

cmd

Test_StartLoop <loop name> - Denote the start of a loop. Really just defines a named point you can jump to.

 

Test_StartScript

cmd

Start a test script running..

 

Test_Wait

cmd

 

 

Test_WaitForCheckPoint

cmd

 

 

testhudanim

cmd

Test a hud element animation.Arguments: <anim name>

 

texture_budget_background_alpha

128

how translucent the budget panel is

 

texture_budget_panel_bottom_of_history_fraction

0

number between 0 and 1

 

texture_budget_panel_height

284

height in pixels of the budget panel

 

texture_budget_panel_width

512

width in pixels of the budget panel

 

texture_budget_panel_x

0

number of pixels from the left side of the game screen to draw the budget panel

 

texture_budget_panel_y

450

number of pixels from the top side of the game screen to draw the budget panel

 

think_limit

10

Maximum think time in milliseconds, warning is printed if this is exceeded.

 

thirdperson

cmd

Switch to thirdperson camera.

 

thirdperson_mayamode

cmd

Switch to thirdperson Maya-like camera controls.

 

thread_test_tslist

cmd

 

 

thread_test_tsqueue

cmd

 

 

threadpool_cycle_reserve

cmd

Cycles threadpool reservation by powers of 2

 

threadpool_run_tests

cmd

 

 

timedemo

cmd

Play a demo and report performance info.

 

timedemo_vprofrecord

cmd

Play a demo and report performance info. Also record vprof data for the span of the demo

 

timedemoquit

cmd

Play a demo, report performance info, and then exit

 

timeleft

cmd

prints the time remaining in the match

 

timerefresh

cmd

Profile the renderer.

 

toggle

cmd

Toggles a convar on or off, or cycles through a set of values.

 

toggleconsole

cmd

Show/hide the console.

 

toggleLmapPath

cmd

toggleLmapPath

 

togglescores

cmd

Toggles score panel

 

toggleShadowPath

cmd

Toggles CSM generation method

 

toggleUnlitPath

cmd

toggleUnlitPath

 

toggleVtxLitPath

cmd

toggleVtxLitPath

 

toolload

cmd

Load a tool.

 

toolunload

cmd

Unload a tool.

 

tv_advertise_watchable

0

GOTV advertises the match as watchable via game UI, clients watching via UI will not need to type password

 

tv_allow_camera_man_steamid

0

Allows tournament production cameraman to run csgo.exe -interactivecaster on SteamID 7650123456XXX and be the camera man.

 

tv_allow_static_shots

1

Auto director uses fixed level cameras for shots

 

tv_autorecord

0

Automatically records all games as GOTV demos.

 

tv_autoretry

1

Relay proxies retry connection after network timeout

 

tv_chatgroupsize

0

Set the default chat group size

 

tv_chattimelimit

8

Limits spectators to chat only every n seconds

 

tv_clients

cmd

Shows list of connected GOTV clients.

 

tv_debug

0

GOTV debug info.

 

tv_delay

10

GOTV broadcast delay in seconds

 

tv_delaymapchange

1

Delays map change until broadcast is complete

 

tv_deltacache

2

Enable delta entity bit stream cache

 

tv_dispatchmode

1

Dispatch clients to relay proxies: 0=never, 1=if appropriate, 2=always

 

tv_dispatchweight

1

Dispatch clients to relay proxies based on load, 1.25 will prefer for every 4 local clients to put 5 clients on every connected

 

tv_enable

0

Activates GOTV on server (0=off;1=on;2=on when reserved)

 

tv_encryptdata_key

0

When set to a valid key communication messages will be encrypted for GOTV

 

tv_encryptdata_key_pub

0

When set to a valid key public communication messages will be encrypted for GOTV

 

tv_maxclients

128

Maximum client number on GOTV server.

 

tv_maxclients_relayreserved

0

Reserves a certain number of GOTV client slots for relays.

 

tv_maxrate

128000

Max GOTV spectator bandwidth rate allowed, 0 == unlimited

 

tv_msg

cmd

Send a screen message to all clients.

 

tv_name

0

GOTV host name

 

tv_nochat

0

Don't receive chat messages from other GOTV spectators

 

tv_overridemaster

0

Overrides the GOTV master root address.

 

tv_password

0

GOTV password for all clients

 

tv_port

27020

Host GOTV port

 

tv_record

cmd

Starts GOTV demo recording.

 

tv_relay

cmd

Connect to GOTV server and relay broadcast.

 

tv_relaypassword

0

GOTV password for relay proxies

 

tv_relayradio

0

Relay team radio commands to TV: 0=off, 1=on

 

tv_relaytextchat

1

Relay text chat data: 0=off, 1=say, 2=say+say_team

 

tv_relayvoice

1

Relay voice data: 0=off, 1=on

 

tv_retry

cmd

Reconnects the GOTV relay proxy.

 

tv_snapshotrate

32

Snapshots broadcasted per second

 

tv_status

cmd

Show GOTV server status.

 

tv_stop

cmd

Stops the GOTV broadcast.

 

tv_stoprecord

cmd

Stops GOTV demo recording.

 

tv_time_remaining

cmd

Print remaining tv broadcast time

 

tv_timeout

30

GOTV connection timeout in seconds.

 

tv_title

0

Set title for GOTV spectator UI

 

tv_transmitall

1

Transmit all entities (not only director view)

 

tweak_ammo_impulses

cmd

Allow real-time tweaking of the ammo impulse values.

 

ui_posedebug_fade_in_time

0

Time during which a new pose activity layer is shown in green in +posedebug UI

CHEAT

ui_posedebug_fade_out_time

0

Time to keep a no longer active pose activity layer in red until removing it from +posedebug UI

CHEAT

ui_reloadscheme

cmd

Reloads the resource files for the active UI window

 

ui_steam_overlay_notification_position

0

Steam overlay notification position

 

ui_workshop_games_expire_minutes

3

 

 

unbind

cmd

Unbind a key.

 

unbindall

cmd

Unbind all keys.

 

unbindalljoystick

cmd

Unbind all joystick keys.

 

unbindallmousekeyboard

cmd

Unbind all mouse / keyboard keys.

 

unload_all_addons

cmd

Reloads the search paths for game addons.

 

unpause

cmd

Unpause the game.

 

update_addon_paths

cmd

Reloads the search paths for game addons.

 

use

cmd

Use a particular weaponArguments: <weapon_name>

 

'-use'

cmd

 

 

'+use'

cmd

 

 

user

cmd

Show user data.

 

users

cmd

Show user info for players on server.

 

vcollide_wireframe

0

Render physics collision models in wireframe

CHEAT

vehicle_flushscript

cmd

Flush and reload all vehicle scripts

 

version

cmd

Print version info string.

 

'-vgui_drawtree'

cmd

 

 

'+vgui_drawtree'

cmd

 

 

vgui_drawtree

0

Draws the vgui panel hiearchy to the specified depth level.

CHEAT

vgui_drawtree_clear

cmd

 

 

vgui_dump_panels

cmd

vgui_dump_panels [visible]

 

vgui_message_dialog_modal

1

 

 

vgui_spew_fonts

cmd

 

 

vgui_togglepanel

cmd

show/hide vgui panel by name.

 

view_punch_decay

18

Decay factor exponent for view punch

CHEAT

view_recoil_tracking

0

How closely the view tracks with the aim punch from weapon recoil

CHEAT

viewanim_addkeyframe

cmd

 

 

viewanim_create

cmd

viewanim_create

 

viewanim_load

cmd

load animation from file

 

viewanim_reset

cmd

reset view angles!

 

viewanim_save

cmd

Save current animation to file

 

viewanim_test

cmd

test view animation

 

viewmodel_fov

60

 

 

viewmodel_offset_x

1

 

 

viewmodel_offset_y

1

 

 

viewmodel_offset_z

-1

 

 

viewmodel_presetpos

1

1:'Desktop', 2:'Couch', 3:'Classic'

 

vis_force

0

 

CHEAT

vismon_poll_frequency

0

 

CHEAT

vismon_trace_limit

12

 

CHEAT

vm_debug

0

 

CHEAT

vm_draw_always

0

1 - Always draw view models, 2 - Never draw view models. Should be done before map launches.

CHEAT

voice_caster_enable

0

Toggle voice transmit and receive for casters. 0 = no caster, account number of caster to enable.

 

voice_caster_scale

1

 

 

voice_enable

1

Toggle voice transmit and receive.

 

voice_forcemicrecord

1

 

 

voice_inputfromfile

0

Get voice input from 'voice_input.wav' rather than from the microphone.

 

voice_loopback

0

 

 

voice_modenable

1

Enable/disable voice in this mod.

 

voice_mute

cmd

Mute a specific Steam user

 

voice_player_speaking_delay_threshold

0

 

CHEAT

voice_recordtofile

0

Record mic data and decompressed voice data into 'voice_micdata.wav' and 'voice_decompressed.wav'

 

voice_reset_mutelist

cmd

Reset all mute information for all players who were ever muted.

 

voice_scale

1

 

 

voice_show_mute

cmd

Show whether current players are muted.

 

voice_system_enable

1

Toggle voice system.

 

voice_threshold

4000

 

 

voice_unmute

cmd

Unmute a specific Steam user, or `all` to unmute all connected players.

 

'-voicerecord'

cmd

 

 

'+voicerecord'

cmd

 

 

voicerecord_toggle

cmd

 

 

volume

0

Sound volume

 

vox_reload

cmd

Reload sentences.txt file

 

voxeltree_box

cmd

View entities in the voxel-tree inside box <Vector(min), Vector(max)>.

 

voxeltree_playerview

cmd

View entities in the voxel-tree at the player position.

 

voxeltree_sphere

cmd

View entities in the voxel-tree inside sphere <Vector(center), float(radius)>.

 

voxeltree_view

cmd

View entities in the voxel-tree.

 

vphys_sleep_timeout

cmd

set sleep timeout: large values mean stuff won't ever sleep

 

 

Sursa https://developer.valvesoftware.com/wiki/List_of_CS:GO_Cvars

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