Lista de CS: GO Cvars 11
Name |
Value |
Help Text |
CHEAT |
0 |
When set, rcon failed authentications will never ban this address, e.g. '127.0.0.1' |
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0 |
Cheat to test regenerative health systems |
CHEAT |
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-1 |
The region of the world to report this server in. |
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0 |
When enabled player avatars are exchanged via gameserver (0: off, 1: players, 2: server) |
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1 |
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0 |
Adjust server tickrate upon reservation |
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45 |
Time in seconds before lobby reservation expires. |
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0 |
When searching for a dedicated server from lobby, restrict search to only dedicated servers having the same sv_search_key. |
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0 |
When initiating team search, set this key to match with known opponents team |
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0 |
A 360x60 (<16kb) image file in /csgo/ that will be displayed to spectators. |
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0 |
A 220x45 (<16kb) image file in /csgo/ that will be displayed to spectators. |
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1 |
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CHEAT |
|
1 |
Show assassination targets to everyone on both teams. |
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0 |
Print out props that are being culled/added by recipent proxies. |
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0 |
Shows client (red) and server (blue) bullet impact point (1=both, 2=client-only, 3=server-only) |
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0 |
Shows extra data when bullets penetrate. (use sv_showimpacts_time to increase time shown) |
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4 |
Duration bullet impact indicators remain before disappearing |
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0 |
Show lag compensated hitboxes whenever a player is lag compensated. |
CHEAT |
|
cmd |
Describe current gametags. |
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cmd |
Sets the server to shutdown when all games have completed |
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0 |
Current name of the skybox texture |
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cmd |
Flushes the sounds.txt system |
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cmd |
print soundscapes |
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15 |
Players that have never moved since they spawned will drop the bomb after this amount of time. |
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1 |
Determines who spectators can hear: 0: only spectators; 1: all players; 2: spectated team; 3: self only; 4: nobody |
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5 |
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1 |
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3 |
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0 |
Stamina penalty for jumping |
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0 |
Stamina penalty for landing |
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80 |
Maximum stamina penalty |
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60 |
Rate at which stamina recovers (units/sec) |
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0 |
The ID of the steam group that this server belongs to. You can find your group's ID on the admin profile page in the steam comm |
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0 |
If set, only members of Steam group will be able to join the server when it's empty, public people will be able to join the ser |
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80 |
Minimum stopping speed when on ground. |
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0 |
If set to 1, the server calculates data and fills packets to bots. Used for perf testing. |
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0 |
Server tags. Used to provide extra information to clients when they're browsing for servers. Separate tags with a comma. |
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1000 |
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1 |
Highest unlocked game chapter. |
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1 |
When enabled server will populate an additional random seed independent of the client |
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0 |
Verify that edict changeinfos are being calculated properly (used to debug local network backdoor mode). |
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-1 |
Overrides the max players reported to prospective clients |
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0 |
Specifies which voice codec DLL to use in a game. Set to the name of the DLL without the extension. |
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1 |
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0 |
Allow voting during warmup? |
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0 |
Allow spectators to vote? |
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2 |
How long after a vote passes until the action happens |
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120 |
How often someone can individually call a vote. |
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0 |
Disallow vote kicking on the match point round. |
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300 |
A vote that fails cannot be re-submitted for this long |
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1 |
Can people hold votes to kick players from the server? |
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1 |
Can people hold votes to load match from backup? |
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0 |
Can people hold votes to restart the game? |
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15 |
How long should a kick vote ban someone from the server? (in minutes) |
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0 |
The minimum ratio of players needed to vote on an issue to resolve it. |
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15 |
How long to allow voting on an issue |
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0 |
Restricts vote to change level to rounds prior to match point (default 0, vote is never disallowed) |
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1 |
When hosting a workshop collection, users can play other workshop map on this server when it is empty and then mapcycle into th |
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0 |
Convar used exclusively by the options screen to set anti aliasing levels. Changing this convar manually will have no effect. |
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0 |
Convar used exclusively by the options screen to set aspect ratio. Changing this convar manually will have no effect. |
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500 |
Lines of crash dump console spew to keep. |
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0 |
Convar used exclusively by the options screen to set water reflection levels. Changing this convar manually will have no effect |
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-1 |
Convar used exclusively by the options screen to set sound quality. Changing this convar manually will have no effect. |
CHEAT |
|
cmd |
Show team selection window |
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cmd |
Test a clientside dispatch effect.Usage: test_dispatcheffect <effect name> <distance away> <flags> <magnitude> <scale>Defau |
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cmd |
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cmd |
Test command that drops an entity blocker out in front of the player. |
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cmd |
Test the freeze frame code. |
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cmd |
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cmd |
Test_Loop <loop name> - loop back to the specified loop start point unconditionally. |
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cmd |
Test_LoopCount <loop name> <count> - loop back to the specified loop start point the specified # of times. |
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cmd |
Test_LoopForNumSeconds <loop name> <time> - loop back to the specified start point for the specified # of seconds. |
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cmd |
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cmd |
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cmd |
Test_ProxyToggle_EnsureValue |
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cmd |
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cmd |
Test_RandomChance <percent chance, 0-100> <token1> <token2...> - Roll the dice and maybe run the command following the percenta |
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cmd |
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cmd |
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cmd |
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cmd |
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cmd |
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cmd |
Test_StartLoop <loop name> - Denote the start of a loop. Really just defines a named point you can jump to. |
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cmd |
Start a test script running.. |
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cmd |
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cmd |
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cmd |
Test a hud element animation.Arguments: <anim name> |
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128 |
how translucent the budget panel is |
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0 |
number between 0 and 1 |
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284 |
height in pixels of the budget panel |
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512 |
width in pixels of the budget panel |
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0 |
number of pixels from the left side of the game screen to draw the budget panel |
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450 |
number of pixels from the top side of the game screen to draw the budget panel |
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10 |
Maximum think time in milliseconds, warning is printed if this is exceeded. |
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cmd |
Switch to thirdperson camera. |
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cmd |
Switch to thirdperson Maya-like camera controls. |
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cmd |
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cmd |
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cmd |
Cycles threadpool reservation by powers of 2 |
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cmd |
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cmd |
Play a demo and report performance info. |
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cmd |
Play a demo and report performance info. Also record vprof data for the span of the demo |
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cmd |
Play a demo, report performance info, and then exit |
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cmd |
prints the time remaining in the match |
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cmd |
Profile the renderer. |
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cmd |
Toggles a convar on or off, or cycles through a set of values. |
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cmd |
Show/hide the console. |
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cmd |
toggleLmapPath |
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cmd |
Toggles score panel |
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cmd |
Toggles CSM generation method |
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cmd |
toggleUnlitPath |
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cmd |
toggleVtxLitPath |
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cmd |
Load a tool. |
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cmd |
Unload a tool. |
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0 |
GOTV advertises the match as watchable via game UI, clients watching via UI will not need to type password |
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0 |
Allows tournament production cameraman to run csgo.exe -interactivecaster on SteamID 7650123456XXX and be the camera man. |
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1 |
Auto director uses fixed level cameras for shots |
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0 |
Automatically records all games as GOTV demos. |
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1 |
Relay proxies retry connection after network timeout |
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0 |
Set the default chat group size |
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8 |
Limits spectators to chat only every n seconds |
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cmd |
Shows list of connected GOTV clients. |
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0 |
GOTV debug info. |
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10 |
GOTV broadcast delay in seconds |
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1 |
Delays map change until broadcast is complete |
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2 |
Enable delta entity bit stream cache |
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1 |
Dispatch clients to relay proxies: 0=never, 1=if appropriate, 2=always |
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1 |
Dispatch clients to relay proxies based on load, 1.25 will prefer for every 4 local clients to put 5 clients on every connected |
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0 |
Activates GOTV on server (0=off;1=on;2=on when reserved) |
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0 |
When set to a valid key communication messages will be encrypted for GOTV |
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0 |
When set to a valid key public communication messages will be encrypted for GOTV |
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128 |
Maximum client number on GOTV server. |
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0 |
Reserves a certain number of GOTV client slots for relays. |
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128000 |
Max GOTV spectator bandwidth rate allowed, 0 == unlimited |
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cmd |
Send a screen message to all clients. |
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0 |
GOTV host name |
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0 |
Don't receive chat messages from other GOTV spectators |
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0 |
Overrides the GOTV master root address. |
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0 |
GOTV password for all clients |
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27020 |
Host GOTV port |
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cmd |
Starts GOTV demo recording. |
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cmd |
Connect to GOTV server and relay broadcast. |
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0 |
GOTV password for relay proxies |
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0 |
Relay team radio commands to TV: 0=off, 1=on |
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1 |
Relay text chat data: 0=off, 1=say, 2=say+say_team |
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1 |
Relay voice data: 0=off, 1=on |
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cmd |
Reconnects the GOTV relay proxy. |
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32 |
Snapshots broadcasted per second |
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cmd |
Show GOTV server status. |
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cmd |
Stops the GOTV broadcast. |
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cmd |
Stops GOTV demo recording. |
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cmd |
Print remaining tv broadcast time |
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30 |
GOTV connection timeout in seconds. |
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0 |
Set title for GOTV spectator UI |
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1 |
Transmit all entities (not only director view) |
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cmd |
Allow real-time tweaking of the ammo impulse values. |
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0 |
Time during which a new pose activity layer is shown in green in +posedebug UI |
CHEAT |
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0 |
Time to keep a no longer active pose activity layer in red until removing it from +posedebug UI |
CHEAT |
|
cmd |
Reloads the resource files for the active UI window |
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0 |
Steam overlay notification position |
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3 |
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cmd |
Unbind a key. |
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cmd |
Unbind all keys. |
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cmd |
Unbind all joystick keys. |
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cmd |
Unbind all mouse / keyboard keys. |
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cmd |
Reloads the search paths for game addons. |
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cmd |
Unpause the game. |
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cmd |
Reloads the search paths for game addons. |
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cmd |
Use a particular weaponArguments: <weapon_name> |
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cmd |
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cmd |
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cmd |
Show user data. |
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cmd |
Show user info for players on server. |
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0 |
Render physics collision models in wireframe |
CHEAT |
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cmd |
Flush and reload all vehicle scripts |
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cmd |
Print version info string. |
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cmd |
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cmd |
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0 |
Draws the vgui panel hiearchy to the specified depth level. |
CHEAT |
|
cmd |
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cmd |
vgui_dump_panels [visible] |
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1 |
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cmd |
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cmd |
show/hide vgui panel by name. |
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18 |
Decay factor exponent for view punch |
CHEAT |
|
0 |
How closely the view tracks with the aim punch from weapon recoil |
CHEAT |
|
cmd |
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cmd |
viewanim_create |
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cmd |
load animation from file |
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cmd |
reset view angles! |
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cmd |
Save current animation to file |
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cmd |
test view animation |
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60 |
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1 |
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1 |
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-1 |
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|
1 |
1:'Desktop', 2:'Couch', 3:'Classic' |
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0 |
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CHEAT |
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0 |
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CHEAT |
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12 |
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CHEAT |
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0 |
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CHEAT |
|
0 |
1 - Always draw view models, 2 - Never draw view models. Should be done before map launches. |
CHEAT |
|
0 |
Toggle voice transmit and receive for casters. 0 = no caster, account number of caster to enable. |
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1 |
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1 |
Toggle voice transmit and receive. |
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1 |
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0 |
Get voice input from 'voice_input.wav' rather than from the microphone. |
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0 |
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1 |
Enable/disable voice in this mod. |
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cmd |
Mute a specific Steam user |
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0 |
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CHEAT |
|
0 |
Record mic data and decompressed voice data into 'voice_micdata.wav' and 'voice_decompressed.wav' |
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cmd |
Reset all mute information for all players who were ever muted. |
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1 |
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cmd |
Show whether current players are muted. |
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|
1 |
Toggle voice system. |
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4000 |
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|
cmd |
Unmute a specific Steam user, or `all` to unmute all connected players. |
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cmd |
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cmd |
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cmd |
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0 |
Sound volume |
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cmd |
Reload sentences.txt file |
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cmd |
View entities in the voxel-tree inside box <Vector(min), Vector(max)>. |
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cmd |
View entities in the voxel-tree at the player position. |
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cmd |
View entities in the voxel-tree inside sphere <Vector(center), float(radius)>. |
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cmd |
View entities in the voxel-tree. |
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cmd |
set sleep timeout: large values mean stuff won't ever sleep |
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Sursa https://developer.valvesoftware.com/wiki/List_of_CS:GO_Cvars
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