Lista de CS: GO Cvars 2

 

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Name

Value

Help Text

CHEAT

cc_predisplay_time

0

Close caption delay before showing caption.

 

cc_random

cmd

Emits a random caption

 

cc_showblocks

cmd

Toggles showing which blocks are pending/loaded async.

 

cc_subtitles

0

If set, don't show sound effect captions, just voice overs (i.e., won't help hearing impaired players).

 

centerview

cmd

 

 

ch_createairboat

cmd

Spawn airboat in front of the player.

 

ch_createjeep

cmd

Spawn jeep in front of the player.

 

changelevel

cmd

Change server to the specified map

 

changelevel2

cmd

Transition to the specified map in single player

 

chet_debug_idle

0

If set one, many debug prints to help track down the TLK_IDLE issue. Set two for super verbose info

 

cl_allowdownload

1

Client downloads customization files

 

cl_allowupload

1

Client uploads customization files

 

cl_animationinfo

cmd

Hud element to examine.

 

cl_autobuy

0

The order in which autobuy will attempt to purchase items

 

cl_autohelp

1

Auto-help

 

cl_autowepswitch

1

Automatically switch to picked up weapons (if more powerful)

 

cl_backspeed

450

 

CHEAT

cl_bob_lower_amt

21

The amount the viewmodel lowers when running

 

cl_bob_version

0

 

CHEAT

cl_bobamt_lat

0

The amount the viewmodel moves side to side when running

 

cl_bobamt_vert

0

The amount the viewmodel moves up and down when running

 

cl_bobcycle

0

the frequency at which the viewmodel bobs.

 

cl_bobup

0

 

CHEAT

cl_brushfastpath

1

 

CHEAT

cl_buy_favorite

cmd

Purchase a favorite weapon/equipment loadout

 

cl_buy_favorite_nowarn

0

Skips the error prompt when saving an invalid buy favorite

 

cl_buy_favorite_quiet

0

Skips the prompt when saving a buy favorite in the buy menu

 

cl_buy_favorite_reset

cmd

Reset favorite loadouts to the default

 

cl_buy_favorite_set

cmd

Saves the current loadout as a favorite

 

cl_camera_follow_bone_index

-2

Index of the bone to follow. -2 == disabled. -1 == root bone. 0+ is bone index.

CHEAT

cl_chatfilters

63

Stores the chat filter settings

 

cl_clearhinthistory

cmd

Clear memory of client side hints displayed to the player.

 

cl_clock_correction

1

Enable/disable clock correction on the client.

CHEAT

cl_clock_correction_adjustment_max_amount

200

Sets the maximum number of milliseconds per second it is allowed to correct the client clock. It will only correct this amount

CHEAT

cl_clock_correction_adjustment_max_offset

90

As the clock offset goes from cl_clock_correction_adjustment_min_offset to this value (in milliseconds), it moves towards apply

CHEAT

cl_clock_correction_adjustment_min_offset

10

If the clock offset is less than this amount (in milliseconds), then no clock correction is applied.

CHEAT

cl_clock_correction_force_server_tick

999

Force clock correction to match the server tick + this offset (-999 disables it).

CHEAT

cl_clock_showdebuginfo

0

Show debugging info about the clock drift.

CHEAT

cl_clockdrift_max_ms

150

Maximum number of milliseconds the clock is allowed to drift before the client snaps its clock to the server's.

CHEAT

cl_clockdrift_max_ms_threadmode

0

Maximum number of milliseconds the clock is allowed to drift before the client snaps its clock to the server's.

CHEAT

cl_cmdrate

64

Max number of command packets sent to server per second

 

cl_color

0

Preferred teammate color

 

cl_crosshair_drawoutline

0

Draws a black outline around the crosshair for better visibility

 

cl_crosshair_dynamic_maxdist_splitratio

0

If using cl_crosshairstyle 2, this is the ratio used to determine how long the inner and outer xhair pips will be. [inner = cl_

 

cl_crosshair_dynamic_splitalpha_innermod

1

If using cl_crosshairstyle 2, this is the alpha modification that will be used for the INNER crosshair pips once they've split.

 

cl_crosshair_dynamic_splitalpha_outermod

0

If using cl_crosshairstyle 2, this is the alpha modification that will be used for the OUTER crosshair pips once they've split.

 

cl_crosshair_dynamic_splitdist

7

If using cl_crosshairstyle 2, this is the distance that the crosshair pips will split into 2. (default is 7)

 

cl_crosshair_outlinethickness

1

Set how thick you want your crosshair outline to draw (0.1-3)

 

cl_crosshairalpha

100

 

 

cl_crosshaircolor

2

Set crosshair color as defined in game_options.consoles.txt

 

cl_crosshaircolor_b

50

 

 

cl_crosshaircolor_g

250

 

 

cl_crosshaircolor_r

50

 

 

cl_crosshairdot

1

 

 

cl_crosshairgap

1

 

 

cl_crosshairgap_useweaponvalue

0

If set to 1, the gap will update dynamically based on which weapon is currently equipped

 

cl_crosshairscale

0

Crosshair scaling factor (deprecated)

 

cl_crosshairsize

5

 

 

cl_crosshairstyle

0

0 = DEFAULT, 1 = DEFAULT STATIC, 2 = ACCURATE SPLIT (accurate recoil/spread feedback with a fixed inner part), 3 = ACCURATE DYN

 

cl_crosshairthickness

0

 

 

cl_crosshairusealpha

1

 

 

cl_cs_dump_econ_item_stringtable

cmd

cl_cs_dump_econ_item_stringtable

 

cl_csm_server_status

cmd

Usage: cl_csm_server_status

 

cl_csm_status

cmd

Usage: cl_csm_status

 

cl_custommaterial_debug_graph

0

 

CHEAT

cl_debug_ugc_downloads

0

 

 

cl_debugrumble

0

Turn on rumble debugging spew

 

cl_decryptdata_key

0

Key to decrypt encrypted GOTV messages

 

cl_decryptdata_key_pub

0

Key to decrypt public encrypted GOTV messages

 

cl_detail_avoid_force

0

force with which to avoid players ( in units, percentage of the width of the detail sprite )

 

cl_detail_avoid_radius

64

radius around detail sprite to avoid players

 

cl_detail_avoid_recover_speed

0

how fast to recover position after avoiding players

 

cl_detail_max_sway

5

Amplitude of the detail prop sway

 

cl_detail_multiplier

1

extra details to create

CHEAT

cl_disable_ragdolls

0

 

CHEAT

cl_disablefreezecam

0

Turn on/off freezecam on client

 

cl_disablehtmlmotd

0

Disable HTML motds.

 

cl_dm_buyrandomweapons

0

Player will automatically receive a random weapon on spawn in deathmatch if this is set to 1 (otherwise, they will receive the

 

cl_download_demoplayer

1

Determines whether downloads of external resources are allowed during demo playback (0:no,1:workshop,2:all)

 

cl_downloadfilter

0

Determines which files can be downloaded from the server (all, none, nosounds)

 

cl_draw_only_deathnotices

0

For drawing only the crosshair and death notices (used for moviemaking)

CHEAT

cl_drawhud

1

Enable the rendering of the hud

CHEAT

cl_drawleaf

-1

 

CHEAT

cl_drawmaterial

0

Draw a particular material over the frame

CHEAT

cl_drawshadowtexture

0

 

CHEAT

cl_dump_particle_stats

cmd

dump particle profiling info to particle_profile.csv

 

cl_dumpplayer

cmd

Dumps info about a player

 

cl_dumpsplithacks

cmd

Dump split screen workarounds.

 

cl_ent_absbox

cmd

Displays the client's absbox for the entity under the crosshair.

 

cl_ent_bbox

cmd

Displays the client's bounding box for the entity under the crosshair.

 

cl_ent_rbox

cmd

Displays the client's render box for the entity under the crosshair.

 

cl_entityreport

0

For debugging, draw entity states to console

CHEAT

cl_extrapolate

1

Enable/disable extrapolation if interpolation history runs out.

CHEAT

cl_extrapolate_amount

0

Set how many seconds the client will extrapolate entities for.

CHEAT

cl_fastdetailsprites

1

whether to use new detail sprite system

CHEAT

cl_find_ent

cmd

Find and list all client entities with classnames that contain the specified substring.Format: cl_find_ent <substring>

 

cl_find_ent_index

cmd

Display data for clientside entity matching specified index.Format: cl_find_ent_index <index>

 

cl_fixedcrosshairgap

3

How big to make the gap between the pips in the fixed crosshair

 

cl_flushentitypacket

0

For debugging. Force the engine to flush an entity packet.

CHEAT

cl_forcepreload

0

Whether we should force preloading.

 

cl_forwardspeed

450

 

CHEAT

cl_freezecameffects_showholiday

0

Happy holidays from the CS:GO team and Valve!

 

cl_freezecampanel_position_dynamic

1

Turn on/off freezecam's kill panel dynamic Y movement

 

cl_fullupdate

cmd

Forces the server to send a full update packet

 

cl_game_mode_convars

cmd

Display the values of the convars for the current game_mode.

 

cl_hideserverip

0

If set to 1, server IPs will be hidden in the console (except when you type 'status')

 

cl_hud_background_alpha

0

 

 

cl_hud_bomb_under_radar

1

 

 

cl_hud_color

0

0 = default, 1 = light blue, 2 = orange, 3 = green, 4 = purple, 5 = white.

 

cl_hud_healthammo_style

0

 

 

cl_hud_playercount_pos

0

0 = default (top), 1 = bottom

 

cl_hud_playercount_showcount

0

0 = show player avatars (default), 1 = just show count number (no avatars)

 

cl_hud_radar_scale

1

 

 

cl_idealpitchscale

0

 

 

cl_ignorepackets

0

Force client to ignore packets (for debugging).

CHEAT

cl_interp

0

Sets the interpolation amount (bounded on low side by server interp ratio settings).

 

cl_interp_ratio

2

Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate).

 

cl_interpolate

1

Enables or disables interpolation on listen servers or during demo playback

 

cl_inv_showdividerline

0

If 1, will show a divider line above the grenades in the inventory panel.

 

cl_inventory_saved_filter

0

 

 

cl_inventory_saved_sort

0

 

 

cl_jiggle_bone_debug

0

Display physics-based 'jiggle bone' debugging information

CHEAT

cl_jiggle_bone_debug_pitch_constraints

0

Display physics-based 'jiggle bone' debugging information

CHEAT

cl_jiggle_bone_debug_yaw_constraints

0

Display physics-based 'jiggle bone' debugging information

CHEAT

cl_jiggle_bone_invert

0

 

CHEAT

cl_join_advertise

1

Advertise joinable game in progress to Steam friends, otherwise need a Steam invite (2: all servers, 1: official servers, 0: no

 

cl_lagcompensation

1

Perform server side lag compensation of weapon firing events.

 

cl_leafsystemvis

0

 

CHEAT

cl_leveloverview

0

 

CHEAT

cl_leveloverviewmarker

0

 

CHEAT

cl_loadout_colorweaponnames

0

If set to true, the weapon names are colored in the weapon loadout to match their rarity.

 

cl_logofile

0

Spraypoint logo decal.

 

cl_mainmenu_show_datagraph

0

 

 

cl_maxrenderable_dist

3000

Max distance from the camera at which things will be rendered

CHEAT

cl_minimal_rtt_shadows

1

 

 

cl_modemanager_reload

cmd

Reloads the panel metaclasses for vgui screens.

 

cl_mouseenable

0

 

 

cl_mouselook

1

Set to 1 to use mouse for look, 0 for keyboard look. Cannot be set while connected to a server.

 

cl_mute_enemy_team

0

Block all communication from players on the enemy team.

 

cl_obs_interp_enable

1

Enables interpolation between observer targets

 

cl_observercrosshair

1

 

 

cl_operation_premium_reminder_op06

1,44E+09

 

 

cl_overdraw_test

0

 

CHEAT

cl_panelanimation

cmd

blank for all panels>.

 

cl_particle_retire_cost

0

 

CHEAT

cl_particles_dump_effects

cmd

 

 

cl_particles_dumplist

cmd

Dump all new particles, optional name substring.

 

cl_particles_show_bbox

0

 

CHEAT

cl_particles_show_controlpoints

0

 

CHEAT

cl_pclass

0

Dump entity by prediction classname.

CHEAT

cl_pdump

-1

Dump info about this entity to screen.

CHEAT

cl_phys_show_active

0

 

CHEAT

cl_phys_timescale

1

Sets the scale of time for client-side physics (ragdolls)

CHEAT

cl_pitchdown

89

 

CHEAT

cl_pitchup

89

 

CHEAT

cl_portal_use_new_dissolve

1

Use new dissolve effect

CHEAT

cl_precacheinfo

cmd

Show precache info (client).

 

cl_pred_track

cmd

<entindex> <fieldname>: Track changes to entity index entindex, for field fieldname.

 

cl_predict

1

Perform client side prediction.

 

cl_predictioncopy_describe

cmd

Describe datamap_t for entindex

 

cl_predictionlist

0

Show which entities are predicting

CHEAT

cl_predictweapons

1

Perform client side prediction of weapon effects.

 

cl_radar_always_centered

1

If set to 0, the radar is maximally used. Otherwise the player is always centered, even at map extents.

 

cl_radar_icon_scale_min

0

Sets the minimum icon scale. Valid values are 0.4 to 1.0.

 

cl_radar_rotate

1

1

 

cl_radar_scale

0

Sets the radar scale. Valid values are 0.25 to 1.0.

 

cl_radar_square_with_scoreboard

1

If set, the radar will toggle to square when the scoreboard is visible.

 

cl_ragdoll_gravity

600

Sets the gravity client-side ragdolls

CHEAT

cl_ragdoll_workaround_threshold

64

Mainly cosmetic, client-only effect: when client doesn't know the last position of another player that spawns a ragdoll, the ra

 

cl_rebuy

0

The order in which rebuy will attempt to repurchase items

 

cl_reload_hud

cmd

Reloads the hud scale and resets scale and borders

 

cl_reloadpostprocessparams

cmd

 

 

cl_remove_all_workshop_maps

cmd

Removes all maps from the workshop directory.

 

cl_remove_old_ugc_downloads

1

 

 

cl_removedecals

cmd

Remove the decals from the entity under the crosshair.

 

cl_report_soundpatch

cmd

reports client-side sound patch count

 

cl_resend

6

Delay in seconds before the client will resend the 'connect' attempt

 

cl_resend_timeout

60

Total time allowed for the client to resend the 'connect' attempt

 

cl_righthand

1

Use right-handed view models.

 

cl_rumblescale

1

Scale sensitivity of rumble effects (0 to 1.0)

 

cl_saveweaponcustomtextures

cmd

Save custom textures of current weapon.

 

cl_scalecrosshair

1

Enable crosshair scaling (deprecated)

 

cl_scoreboard_mouse_enable_binding

0

Name of the binding to enable mouse selection in the scoreboard

 

cl_shadowtextureoverlaysize

256

 

CHEAT

cl_show_clan_in_death_notice

1

Is set, the clan name will show next to player names in the death notices.

 

cl_showanimstate_activities

0

Show activities in the (client) animation state display.

CHEAT

cl_showents

cmd

Dump entity list to console.

 

cl_showerror

0

Show prediction errors, 2 for above plus detailed field deltas.

 

cl_showevents

0

Print event firing info in the console

CHEAT

cl_showfps

0

Draw fps meter (1 = fps, 2 = smooth, 3 = server, 4 = Show+LogToFile, 5 = Thread and wait times +10 = detailed )

 

cl_showhelp

1

Set to 0 to not show on-screen help

 

cl_showloadout

1

Toggles display of current loadout.

 

cl_showpluginmessages

1

Allow plugins to display messages to you

 

cl_showpos

0

Draw current position at top of screen

 

cl_sidespeed

450

 

CHEAT

cl_skipfastpath

0

Set to 1 to stop all models that go through the model fast path from rendering

CHEAT

cl_skipslowpath

0

Set to 1 to skip any models that don't go through the model fast path

CHEAT

cl_sos_test_get_opvar

cmd

 

 

cl_sos_test_set_opvar

cmd

 

 

cl_soundemitter_flush

cmd

Flushes the sounds.txt system (server only)

 

cl_soundemitter_reload

cmd

Flushes the sounds.txt system

 

cl_soundfile

0

Jingle sound file.

 

cl_soundscape_flush

cmd

Flushes the client side soundscapes

 

cl_soundscape_printdebuginfo

cmd

print soundscapes

 

cl_spec_follow_grenade_key

0

0 = LALT, 1 = LSHIFT, 2 = +reload

 

cl_spec_mode

5

Saves the last viewed spectator mode for use next time we start to spectate

 

cl_spec_show_bindings

1

Toggle the visibility of the spectator bindings.

 

cl_spec_stats

1

 

 

cl_sporeclipdistance

512

 

CHEAT

cl_ss_origin

cmd

print origin in script format

 

cl_steamscreenshots

cmd

Enable/disable saving screenshots to Steam

 

cl_sun_decay_rate

0

 

CHEAT

cl_sunlight_ortho_size

0

Set to values greater than 0 for ortho view render projections.

CHEAT

cl_teamid_overhead

1

Shows teamID over player's heads. 0 = off, 1 = on

CHEAT

cl_teamid_overhead_maxdist

3000

max distance at which the overhead team id icons will show

CHEAT

cl_teamid_overhead_maxdist_spec

2000

max distance at which the overhead team id icons will show when a spectator

CHEAT

cl_teamid_overhead_name_alpha

245

The max alpha the overhead ID names will draw as.

 

cl_teamid_overhead_name_fadetime

1

How long it takes for the overhad name to fade out once your crosshair has left the target.

 

cl_teammate_colors_show

1

In competitive, 1 = show teammates as separate colors in the radar, scoreboard, etc., 2 = show colors and letters

 

cl_timeout

30

After this many seconds without receiving a packet from the server, the client will disconnect itself

 

cl_tree_sway_dir

cmd

sets tree sway wind direction and strength

 

cl_updaterate

64

Number of packets per second of updates you are requesting from the server

 

cl_updatevisibility

cmd

Updates visibility bits.

 

cl_upspeed

320

 

CHEAT

cl_use_new_headbob

1

 

CHEAT

cl_use_opens_buy_menu

1

Pressing the +use key will open the buy menu if in a buy zone (just as if you pressed the 'buy' key).

 

cl_view

cmd

Set the view entity index.

 

cl_viewmodel_shift_left_amt

1

The amount the viewmodel shifts to the left when shooting accuracy increases.

 

cl_viewmodel_shift_right_amt

0

The amount the viewmodel shifts to the right when shooting accuracy decreases.

 

cl_weapon_debug_print_accuracy

0

 

CHEAT

cl_winddir

0

Weather effects wind direction angle

CHEAT

cl_windspeed

0

Weather effects wind speed scalar

CHEAT

cl_wpn_sway_scale

1

 

CHEAT

clear

cmd

Clear all console output.

 

clear_anim_cache

cmd

Clears the animation cache, freeing the memory (until the next time a streaming animblock is requested).

 

clear_debug_overlays

cmd

clears debug overlays

 

clientport

27005

Host game client port

 

closecaption

0

Enable close captioning.

 

closeonbuy

0

Set non-zero to close the buy menu after buying something

 

cloth_windage_multiplier

1

 

CHEAT

cmd

cmd

Forward command to server.

 

cmd1

cmd

sets userinfo string for split screen player in slot 1

 

cmd2

cmd

sets userinfo string for split screen player in slot 2