Lista de CS: GO Cvars 8

Name

Value

Help Text

CHEAT

play

cmd

Play a sound.

 

play_distance

1

Set to 1:'2 foot' or 2:'10 foot' presets.

 

play_with_friends_enabled

1

 

 

playdemo

cmd

Play a recorded demo file (.dem ).

 

player_botdifflast_s

0

 

 

player_competitive_maplist_8_5_1_FE007AD3

0

 

 

player_debug_print_damage

0

When true, print amount and type of all damage received by player to console.

CHEAT

player_gamemodelast_m

0

 

 

player_gamemodelast_s

2

 

 

player_gametypelast_m

0

 

 

player_gametypelast_s

1

 

 

player_last_leaderboards_filter

0

Last mode setting in the Leaderboards screen

 

player_last_leaderboards_mode

0

Last mode setting in the Leaderboards screen

 

player_last_leaderboards_panel

0

Last opened panel in the Leaderboards screen

 

player_last_medalstats_category

0

Last selected category on the Medals panel in the Medals & Stats screen

 

player_last_medalstats_panel

1

Last opened panel in the Medals & Stats screen

 

player_maplast_m

0

 

 

player_maplast_s

0

 

 

player_medalstats_most_recent_time

1,44E+09

Timestamp of most recently earned achievement displayed on Medals & Stats screen

 

player_medalstats_recent_range

432000

Window (in seconds of recent achievements to show

 

player_nevershow_communityservermessage

0

 

 

player_teamplayedlast

3

 

 

playflush

cmd

Play a sound, reloading from disk in case of changes.

 

playgamesound

cmd

Play a sound from the game sounds txt file

 

playsoundscape

cmd

Forces a soundscape to play

 

playvideo

cmd

Plays a video: <filename> [width height]

 

playvideo_end_level_transition

cmd

Plays a video fullscreen without ability to skip (unless dev 1) and fades in: <filename>

 

playvideo_exitcommand

cmd

Plays a video and fires and exit command when it is stopped or finishes: <filename> <exit command>

 

playvideo_exitcommand_nointerrupt

cmd

Plays a video (without interruption) and fires and exit command when it is stopped or finishes: <filename> <exit command>

 

playvideo_nointerrupt

cmd

Plays a video without ability to skip: <filename> [width height]

 

playvol

cmd

Play a sound at a specified volume.

 

plugin_load

cmd

plugin_load <filename> : loads a plugin

 

plugin_pause

cmd

plugin_pause <index> : pauses a loaded plugin

 

plugin_pause_all

cmd

pauses all loaded plugins

 

plugin_print

cmd

Prints details about loaded plugins

 

plugin_unload

cmd

plugin_unload <index> : unloads a plugin

 

plugin_unpause

cmd

plugin_unpause <index> : unpauses a disabled plugin

 

plugin_unpause_all

cmd

unpauses all disabled plugins

 

post_jump_crouch

0

This determines how long the third person player character will crouch for after landing a jump. This only affects the third p

CHEAT

print_colorcorrection

cmd

Display the color correction layer information.

 

print_mapgroup

cmd

Prints the current mapgroup and the contained maps

 

print_mapgroup_sv

cmd

Prints the current mapgroup and the contained maps

 

progress_enable

cmd

 

 

prop_crosshair

cmd

Shows name for prop looking at

 

prop_debug

cmd

Toggle prop debug mode. If on, props will show colorcoded bounding boxes. Red means ignore all damage. White means respond phys

 

prop_dynamic_create

cmd

Creates a dynamic prop with a specific .mdl aimed away from where the player is looking.Arguments: {.mdl name}

 

prop_physics_create

cmd

Creates a physics prop with a specific .mdl aimed away from where the player is looking.Arguments: {.mdl name}

 

pvs_min_player_distance

1500

Min distance to player at which PVS is used. At closer distances, PVS assumes we can see a shadow or something else from the pl

 

pwatchent

-1

Entity to watch for prediction system changes.

CHEAT

pwatchvar

0

Entity variable to watch in prediction system for changes.

CHEAT

quit

cmd

Exit the engine.

 

quit_prompt

cmd

Exit the engine.

 

r_AirboatViewDampenDamp

1

 

CHEAT

r_AirboatViewDampenFreq

7

 

CHEAT

r_AirboatViewZHeight

0

 

CHEAT

r_alphafade_usefov

1

Account for FOV when computing an entity's distance-based alpha fade

CHEAT

r_ambientfraction

0

Fraction of direct lighting used to boost lighting when model requests

CHEAT

r_ambientlightingonly

0

Set this to 1 to light models with only ambient lighting (and no static lighting).

CHEAT

r_avglight

1

 

CHEAT

r_avglightmap

0

 

CHEAT

r_brush_queue_mode

0

 

CHEAT

r_cheapwaterend

cmd

 

 

r_cheapwaterstart

cmd

 

 

r_cleardecals

cmd

Usage r_cleardecals <permanent>.

 

r_ClipAreaFrustums

1

 

CHEAT

r_ClipAreaPortals

1

 

CHEAT

r_colorstaticprops

0

 

CHEAT

r_debugcheapwater

0

 

CHEAT

r_debugrandomstaticlighting

0

Set to 1 to randomize static lighting for debugging. Must restart for change to take affect.

CHEAT

r_depthoverlay

0

Replaces opaque objects with their grayscaled depth values. r_showz_power scales the output.

CHEAT

r_disable_distance_fade_on_big_props

0

Completely disable distance fading on large props

CHEAT

r_disable_distance_fade_on_big_props_thresh

48000

Distance prop fade disable threshold size

CHEAT

r_disable_update_shadow

1

 

CHEAT

r_DispBuildable

0

 

CHEAT

r_DispWalkable

0

 

CHEAT

r_dlightsenable

1

 

CHEAT

r_drawallrenderables

0

Draw all renderables, even ones inside solid leaves.

CHEAT

r_DrawBeams

1

0=Off, 1=Normal, 2=Wireframe

CHEAT

r_drawbrushmodels

1

Render brush models. 0=Off, 1=Normal, 2=Wireframe

CHEAT

r_drawclipbrushes

0

Draw clip brushes (red=NPC+player, pink=player, purple=NPC)

CHEAT

r_drawdecals

1

Render decals.

CHEAT

r_DrawDisp

1

Toggles rendering of displacment maps

CHEAT

r_drawentities

1

 

CHEAT

r_drawfuncdetail

1

Render func_detail

CHEAT

r_drawleaf

-1

Draw the specified leaf.

CHEAT

r_drawlightcache

0

0: off1: draw light cache entries2: draw rays

CHEAT

r_drawlightinfo

0

 

CHEAT

r_drawlights

0

 

CHEAT

r_DrawModelLightOrigin

0

 

CHEAT

r_drawmodelstatsoverlay

0

 

CHEAT

r_drawmodelstatsoverlaydistance

500

 

CHEAT

r_drawmodelstatsoverlayfilter

-1

 

CHEAT

r_drawmodelstatsoverlaymax

1

time in milliseconds beyond which a model overlay is fully red in r_drawmodelstatsoverlay 2

 

r_drawmodelstatsoverlaymin

0

time in milliseconds that a model must take to render before showing an overlay in r_drawmodelstatsoverlay 2

 

r_drawopaquerenderables

1

 

CHEAT

r_drawopaqueworld

1

 

CHEAT

r_drawothermodels

1

0=Off, 1=Normal, 2=Wireframe

CHEAT

r_drawparticles

1

Enable/disable particle rendering

CHEAT

r_DrawPortals

0

 

CHEAT

r_DrawRain

1

Enable/disable rain rendering.

CHEAT

r_drawrenderboxes

0

(0 - off) (1 - Draws the bounding box of entities) (2 - Draws the axis aligned bounding box used for culling) (3 - draws both b

CHEAT

r_drawropes

1

 

CHEAT

r_drawscreenoverlay

1

 

CHEAT

r_drawskybox

1

 

CHEAT

r_drawsprites

1

 

CHEAT

r_drawstaticprops

1

0=Off, 1=Normal, 2=Wireframe

CHEAT

r_drawtracers

1

 

CHEAT

r_drawtracers_firstperson

1

Toggle visibility of first person weapon tracers

 

r_drawtracers_movetonotintersect

1

 

CHEAT

r_drawtranslucentrenderables

1

 

CHEAT

r_drawtranslucentworld

1

 

CHEAT

r_drawunderwateroverlay

0

 

CHEAT

r_drawvgui

1

Enable the rendering of vgui panels

CHEAT

r_drawviewmodel

1

 

CHEAT

r_drawworld

1

Render the world.

CHEAT

r_dscale_basefov

90

 

CHEAT

r_dscale_fardist

2000

 

CHEAT

r_dscale_farscale

4

 

CHEAT

r_dscale_neardist

100

 

CHEAT

r_dscale_nearscale

1

 

CHEAT

r_dynamic

1

 

 

r_dynamiclighting

1

 

CHEAT

r_eyegloss

1

 

 

r_eyemove

1

 

 

r_eyeshift_x

0

 

 

r_eyeshift_y

0

 

 

r_eyeshift_z

0

 

 

r_eyesize

0

 

 

r_eyewaterepsilon

7

 

CHEAT

r_farz

-1

Override the far clipping plane. -1 means to use the value in env_fog_controller.

CHEAT

r_flashlightambient

0

 

CHEAT

r_flashlightbacktraceoffset

0

 

CHEAT

r_flashlightbrightness

0

 

CHEAT

r_flashlightclip

0

 

CHEAT

r_flashlightconstant

0

 

CHEAT

r_flashlightdrawclip

0

 

CHEAT

r_flashlightfar

750

 

CHEAT

r_flashlightfov

53

 

CHEAT

r_flashlightladderdist

40

 

CHEAT

r_flashlightlinear

100

 

CHEAT

r_flashlightlockposition

0

 

CHEAT

r_flashlightmuzzleflashfov

120

 

CHEAT

r_flashlightnear

4

 

CHEAT

r_flashlightnearoffsetscale

1

 

CHEAT

r_flashlightoffsetforward

0

 

CHEAT

r_flashlightoffsetright

5

 

CHEAT

r_flashlightoffsetup

-5

 

CHEAT

r_flashlightquadratic

0

 

CHEAT

r_flashlightshadowatten

0

 

CHEAT

r_flashlightvisualizetrace

0

 

CHEAT

r_flushlod

cmd

Flush and reload LODs.

 

r_hwmorph

0

 

CHEAT

r_itemblinkmax

0

 

CHEAT

r_itemblinkrate

4

 

CHEAT

r_JeepFOV

90

 

CHEAT

r_JeepViewBlendTo

1

 

CHEAT

r_JeepViewBlendToScale

0

 

CHEAT

r_JeepViewBlendToTime

1

 

CHEAT

r_JeepViewDampenDamp

1

 

CHEAT

r_JeepViewDampenFreq

7

 

CHEAT

r_JeepViewZHeight

10

 

CHEAT

r_lightcache_invalidate

cmd

 

 

r_lightcache_numambientsamples

162

number of random directions to fire rays when computing ambient lighting

CHEAT

r_lightcache_radiusfactor

1000

Allow lights to influence lightcaches beyond the lights' radii

CHEAT

r_lightcachecenter

1

 

CHEAT

r_lightcachemodel

-1

 

CHEAT

r_lightinterp

5

Controls the speed of light interpolation, 0 turns off interpolation

CHEAT

r_lightmap

-1

 

CHEAT

r_lightstyle

-1

 

CHEAT

r_lightwarpidentity

0

 

CHEAT

r_lockpvs

0

Lock the PVS so you can fly around and inspect what is being drawn.

CHEAT

r_mapextents

16384

Set the max dimension for the map. This determines the far clipping plane

CHEAT

r_modelAmbientMin

0

Minimum value for the ambient lighting on dynamic models with more than one bone (like players and their guns).

CHEAT

r_modelwireframedecal

0

 

CHEAT

r_nohw

0

 

CHEAT

r_nosw

0

 

CHEAT

r_novis

0

Turn off the PVS.

CHEAT

r_occlusionspew

0

Activate/deactivates spew about what the occlusion system is doing.

CHEAT

r_oldlightselection

0

Set this to revert to HL2's method of selecting lights

CHEAT

r_particle_demo

0

 

CHEAT

r_partition_level

-1

Displays a particular level of the spatial partition system. Use -1 to disable it.

CHEAT

r_portalsopenall

0

Open all portals

CHEAT

r_PortalTestEnts

1

Clip entities against portal frustums.

CHEAT

r_printdecalinfo

cmd

 

 

r_proplightingpooling

-1

0 - off, 1 - static prop color meshes are allocated from a single shared vertex buffer (on hardware that supports stream offset

CHEAT

r_radiosity

4

0: no radiosity1: radiosity with ambient cube (6 samples)2: radiosity with 162 samples3: 162 samples for static props, 6 sam

CHEAT

r_rainalpha

0

 

CHEAT

r_rainalphapow

0

 

CHEAT

r_RainCheck

0

Enable/disable IsInAir() check for rain drops?

CHEAT

r_RainDebugDuration

0

Shows rain tracelines for this many seconds (0 disables)

CHEAT

r_raindensity

0

 

CHEAT

r_RainHack

0

 

CHEAT

r_rainlength

0

 

CHEAT

r_RainProfile

0

Enable/disable rain profiling.

CHEAT

r_RainRadius

1500

 

CHEAT

r_RainSideVel

130

How much sideways velocity rain gets.

CHEAT

r_RainSimulate

1

Enable/disable rain simulation.

CHEAT

r_rainspeed

600

 

CHEAT

r_RainSplashPercentage

20

 

CHEAT

r_rainwidth

0

 

CHEAT

r_randomflex

0

 

CHEAT

r_rimlight

1

 

CHEAT

r_ropes_holiday_light_color

cmd

Set each light's color: [light0-3] [r0-255] [g0-255] [b0-255]

 

r_screenoverlay

cmd

Draw specified material as an overlay

 

r_shadow_debug_spew

0

 

CHEAT

r_shadow_deferred

0

Toggle deferred shadow rendering

CHEAT

r_shadowangles

cmd

Set shadow angles

 

r_shadowblobbycutoff

cmd

some shadow stuff

 

r_shadowcolor

cmd

Set shadow color

 

r_shadowdir

cmd

Set shadow direction

 

r_shadowdist

cmd

Set shadow distance

 

r_shadowfromanyworldlight

0

 

CHEAT

r_shadowfromworldlights_debug

0

 

CHEAT

r_shadowids

0

 

CHEAT

r_shadows_gamecontrol

-1

 

CHEAT

r_shadowwireframe

0

 

CHEAT

r_showenvcubemap

0

 

CHEAT

r_showz_power

1

 

CHEAT

 

Sursa https://developer.valvesoftware.com/wiki/List_of_CS:GO_Cvars

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