Lista de CS: GO Cvars 10

Name

Value

Help Text

CHEAT

snd_roundend_volume

1

Relative volume of round end music.

 

snd_roundstart_volume

1

Relative volume of round start music.

 

snd_set_master_volume

cmd

Sets the master volume for a channel. snd_set_master_volume <guid> <mastervolume>.

 

snd_setmixer

cmd

Set named Mixgroup of current mixer to mix vol, mute, solo.

 

snd_setmixlayer

cmd

Set named Mixgroup of named mix layer to mix vol, mute, solo.

 

snd_setmixlayer_amount

cmd

Set named mix layer mix amount.

 

snd_setsoundparam

cmd

Set a sound paramater

 

snd_show

0

Show sounds info

CHEAT

snd_show_filter

0

Limit debug sounds to those containing this substring

CHEAT

snd_show_print

0

Print to console the sounds that are normally printed on screen only. 1 = print to console and to screen; 2 = print only to con

CHEAT

snd_showclassname

0

 

CHEAT

snd_showmixer

0

 

CHEAT

snd_showstart

0

 

CHEAT

snd_sos_flush_operators

cmd

Flush and re-parse the sound operator system

 

snd_sos_list_operator_updates

0

 

CHEAT

snd_sos_print_operators

cmd

Prints a list of currently available operators

 

snd_sos_show_block_debug

0

Spew data about the list of block entries.

CHEAT

snd_sos_show_client_rcv

0

 

CHEAT

snd_sos_show_client_xmit

0

 

CHEAT

snd_sos_show_operator_entry_filter

0

 

CHEAT

snd_sos_show_operator_init

0

 

CHEAT

snd_sos_show_operator_parse

0

 

CHEAT

snd_sos_show_operator_prestart

0

 

CHEAT

snd_sos_show_operator_shutdown

0

 

CHEAT

snd_sos_show_operator_start

0

 

CHEAT

snd_sos_show_operator_stop_entry

0

 

CHEAT

snd_sos_show_operator_updates

0

 

CHEAT

snd_sos_show_queuetotrack

0

 

CHEAT

snd_sos_show_server_xmit

0

 

CHEAT

snd_sos_show_startqueue

0

 

CHEAT

snd_soundmixer_flush

cmd

Reload soundmixers.txt file.

 

snd_soundmixer_list_mix_groups

cmd

List all mix groups to dev console.

 

snd_soundmixer_list_mix_layers

cmd

List all mix layers to dev console.

 

snd_soundmixer_list_mixers

cmd

List all mixers to dev console.

 

snd_soundmixer_set_trigger_factor

cmd

Set named mix layer / mix group, trigger amount.

 

snd_stereo_speaker_pan_exponent

cmd

Specifies the exponent for the pan xfade from speaker to speaker if the 'exp' pan law is being used.

 

snd_stereo_speaker_pan_radial_weight

cmd

Apply cos(angle) * weight before pan law

 

snd_surround_speaker_pan_exponent

cmd

Specifies the exponent for the pan xfade from speaker to speaker if the 'exp' pan law is being used.

 

snd_surround_speaker_pan_radial_weight

cmd

Apply cos(angle) * weight before pan law

 

snd_tensecondwarning_volume

1

Relative volume of ten second warning music.

 

snd_updateaudiocache

cmd

checks _master.cache based on file sizes and rebuilds any change/new entries

 

snd_visualize

0

Show sounds location in world

CHEAT

snd_writemanifest

cmd

If running a game, outputs the precache manifest for the current level

 

sndplaydelay

cmd

 

 

soundfade

cmd

Fade client volume.

 

soundinfo

cmd

Describe the current sound device.

 

soundlist

cmd

List all known sounds.

 

soundscape_debug

0

When on, draws lines to all env_soundscape entities. Green lines show the active soundscape, red lines show soundscapes that ar

CHEAT

soundscape_dumpclient

cmd

Dumps the client's soundscape data.

 

soundscape_fadetime

3

Time to crossfade sound effects between soundscapes

CHEAT

soundscape_flush

cmd

Flushes the server & client side soundscapes

 

soundscape_radius_debug

0

Prints current volume of radius sounds

CHEAT

speak

cmd

Play a constructed sentence.

 

spec_allow_roaming

0

If nonzero, allow free-roaming spectator camera.

CHEAT

spec_freeze_cinematiclight_b

1

 

CHEAT

spec_freeze_cinematiclight_g

1

 

CHEAT

spec_freeze_cinematiclight_r

1

 

CHEAT

spec_freeze_cinematiclight_scale

2

 

CHEAT

spec_freeze_deathanim_time

0

The time that the death cam will spend watching the player's ragdoll before going into the freeze death cam.

 

spec_freeze_distance_max

80

Maximum random distance from the target to stop when framing them in observer freeze cam.

CHEAT

spec_freeze_distance_min

60

Minimum random distance from the target to stop when framing them in observer freeze cam.

CHEAT

spec_freeze_panel_extended_time

0

Time spent with the freeze panel still up after observer freeze cam is done.

 

spec_freeze_target_fov

42

The target FOV that the deathcam should use.

CHEAT

spec_freeze_target_fov_long

90

The target FOV that the deathcam should use when the cam zoom far away on the target.

CHEAT

spec_freeze_time

5

Time spend frozen in observer freeze cam.

 

spec_freeze_time_lock

2

Time players are prevented from skipping the freeze cam

 

spec_freeze_traveltime

0

Time taken to zoom in to frame a target in observer freeze cam.

 

spec_freeze_traveltime_long

0

Time taken to zoom in to frame a target in observer freeze cam when they are far away.

CHEAT

spec_goto

cmd

Move spectator to specified origin and eyes to specified pitch yaw.

 

spec_gui

cmd

Shows or hides the spectator bar

 

spec_hide_players

0

Toggle the visibility of scoreboard players.

 

spec_lerpto

cmd

Lerp the spectator camera to specified origin and eyes to specified pitch yaw.

 

spec_menu

cmd

Activates spectator menu

 

spec_mode

cmd

Set spectator mode

 

spec_next

cmd

Spectate next player

 

spec_player

cmd

Spectate player by index

 

spec_player_by_name

cmd

Spectate player by name

 

spec_pos

cmd

dump position and angles to the console

 

spec_prev

cmd

Spectate previous player ( valid values are 3 to 6 )

 

spec_show_xray

0

If set to 1, you can see player outlines and name IDs through walls - who you can see depends on your team and mode

 

spec_usenumberkeys_nobinds

1

If set to 1, map voting and spectator view use the raw number keys instead of the weapon binds (slot1, slot2, etc).

 

'+speed'

cmd

 

 

'-speed'

cmd

 

 

spike

cmd

generates a fake spike

 

spincycle

cmd

Cause the engine to spincycle (Debug!!)

 

ss_enable

0

Enables Split Screen support. Play Single Player now launches into split screen mode. NO ONLINE SUPPORT

 

ss_map

cmd

Start playing on specified map with max allowed splitscreen players.

 

ss_reloadletterbox

cmd

ss_reloadletterbox

 

ss_splitmode

0

Two player split screen mode (0 - recommended settings base on the width, 1 - horizontal, 2 - vertical (only allowed in widescr

 

star_memory

cmd

Dump memory stats

 

startdemos

cmd

Play demos in demo sequence.

 

startmovie

cmd

Start recording movie frames.

 

startupmenu

cmd

Opens initial menu screen and loads the background bsp, but only if no other level is being loaded, and we're not in developer

 

stats

cmd

Prints server performance variables

 

status

cmd

Display map and connection status.

 

stop

cmd

Finish recording demo.

 

stop_transition_videos_fadeout

cmd

Fades out all transition videos playing to the screen: <time>

 

stopdemo

cmd

Stop playing back a demo.

 

stopsound

cmd

 

 

stopsoundscape

cmd

Stops all soundscape processing and fades current looping sounds

 

stopvideos

cmd

Stops all videos playing to the screen

 

stopvideos_fadeout

cmd

Fades out all videos playing to the screen: <time>

 

'+strafe'

cmd

 

 

'-strafe'

cmd

 

 

stringtabledictionary

cmd

Create dictionary for current strings.

 

stuffcmds

cmd

Parses and stuffs command line + commands to command buffer.

 

suitvolume

0

 

 

surfaceprop

cmd

Reports the surface properties at the cursor

 

sv_accelerate

5

Linear acceleration amount (old value is 5.6)

 

sv_accelerate_debug_speed

0

 

 

sv_accelerate_use_weapon_speed

1

 

 

sv_airaccelerate

12

 

 

sv_allow_thirdperson

0

Allows the server set players in third person mode without the client slamming it back (if cheats are on, all clients can set t

 

sv_allow_votes

1

Allow voting?

 

sv_allow_wait_command

1

Allow or disallow the wait command on clients connected to this server.

 

sv_allowdownload

1

Allow clients to download files

 

sv_allowupload

1

Allow clients to upload customizations files

 

sv_alltalk

0

Players can hear all enemy communication (voice, chat)

 

sv_alternateticks

0

If set, server only simulates entities on even numbered ticks.

 

sv_arms_race_vote_to_restart_disallowed_after

0

Arms Race gun level after which vote to restart is disallowed

 

sv_auto_adjust_bot_difficulty

1

Adjust the difficulty of bots each round based on contribution score.

 

sv_auto_full_alltalk_during_warmup_half_end

1

When enabled will automatically turn on full all talk mode in warmup, at halftime and at the end of the match

 

sv_autobuyammo

0

Enable automatic ammo purchase when inside buy zones during buy periods

 

sv_benchmark_force_start

cmd

Force start the benchmark. This is only for debugging. It's better to set sv_benchmark to 1 and restart the level.

 

sv_bots_force_rebuy_every_round

0

If set, this strips the bots of their weapons every round and forces them to rebuy.

 

sv_bots_get_easier_each_win

0

If > 0, some # of bots will lower thier difficulty each time they win. The argument defines how many will lower their difficult

 

sv_bots_get_harder_after_each_wave

0

If > 0, some # of bots will raise thier difficulty each time CTs beat a Guardian wave. The argument defines how many will raise

 

sv_bounce

0

Bounce multiplier for when physically simulated objects collide with other objects.

 

sv_broadcast_ugc_download_progress_interval

8

 

 

sv_broadcast_ugc_downloads

0

 

 

sv_buy_status_override

-1

Override for buy status map info. 0 = everyone can buy, 1 = ct only, 2 = t only 3 = nobody

 

sv_cheats

0

Allow cheats on server

 

sv_clearhinthistory

cmd

Clear memory of server side hints displayed to the player.

 

sv_client_cmdrate_difference

0

cl_cmdrate is moved to within sv_client_cmdrate_difference units of cl_updaterate before it is clamped between sv_mincmdrate an

 

sv_clockcorrection_msecs

30

The server tries to keep each player's m_nTickBase withing this many msecs of the server absolute tickcount

 

sv_coaching_enabled

0

Allows spectating and communicating with a team ( 'coach t' or 'coach ct' )

 

sv_competitive_minspec

1

Enable to force certain client convars to minimum/maximum values to help prevent competitive advantages.

 

sv_competitive_official_5v5

0

Enable to force the server to show 5v5 scoreboards and allows spectators to see characters through walls.

 

sv_consistency

0

Whether the server enforces file consistency for critical files

 

sv_contact

0

Contact email for server sysop

 

sv_cs_dump_econ_item_stringtable

cmd

sv_cs_dump_econ_item_stringtable

 

sv_ct_spawn_on_bombsite

-1

Force cts to spawn on a bombsite

 

sv_damage_print_enable

1

Turn this off to disable the player's damage feed in the console after getting killed.

 

sv_dc_friends_reqd

0

Set this to 0 to allow direct connects to a game in progress even if no presents are present

 

sv_deadtalk

0

Dead players can speak (voice, text) to the living

 

sv_debug_ugc_downloads

0

 

 

sv_debugmanualmode

0

Make sure entities correctly report whether or not their network data has changed.

 

sv_disable_immunity_alpha

0

If set, clients won't slam the player model render settings each frame for immunity [mod authors use this]

 

sv_disable_observer_interpolation

0

Disallow interpolating between observer targets on this server.

 

sv_disable_show_team_select_menu

0

Prevent the team select menu from showing.

 

sv_downloadurl

0

Location from which clients can download missing files

 

sv_dump_entity_pack_stats

cmd

Show stats on entity packing.

 

sv_dump_serialized_entities_mem

cmd

Dump serialized entity allocations stats.

 

sv_dumpstringtables

0

 

CHEAT

sv_enable_delta_packing

0

When enabled, this allows for entity packing to use the property changes for building up the data. This is many times faster, b

 

sv_footstep_sound_frequency

0

How frequent to hear the player's step sound or how fast they appear to be running from first person.

CHEAT

sv_force_transmit_players

0

Will transmit players to all clients regardless of PVS checks.

 

sv_forcepreload

0

Force server side preloading.

 

sv_friction

5

World friction.

 

sv_full_alltalk

0

Any player (including Spectator team) can speak to any other player

 

sv_game_mode_convars

cmd

Display the values of the convars for the current game_mode.

 

sv_gameinstructor_disable

0

Force all clients to disable their game instructors.

 

sv_gravity

800

World gravity.

 

sv_grenade_trajectory

0

Shows grenade trajectory visualization in-game.

CHEAT

sv_grenade_trajectory_dash

0

Dot-dash style grenade trajectory arc

 

sv_grenade_trajectory_thickness

0

Visible thickness of grenade trajectory arc

 

sv_grenade_trajectory_time

20

Length of time grenade trajectory remains visible.

 

sv_grenade_trajectory_time_spectator

4

Length of time grenade trajectory remains visible as a spectator.

 

sv_hibernate_ms

20

# of milliseconds to sleep per frame while hibernating

 

sv_hibernate_ms_vgui

20

# of milliseconds to sleep per frame while hibernating but running the vgui dedicated server frontend

 

sv_hibernate_postgame_delay

5

# of seconds to wait after final client leaves before hibernating.

 

sv_hibernate_punt_tv_clients

0

When enabled will punt all GOTV clients during hibernation

 

sv_hibernate_when_empty

1

Puts the server into extremely low CPU usage mode when no clients connected

 

sv_holiday_mode

0

0 = OFF, 1 = Halloween, 2 = Winter

 

sv_ignoregrenaderadio

0

Turn off Fire in the hole messages

 

sv_infinite_ammo

0

Player's active weapon will never run out of ammo. If set to 2 then player has infinite total ammo but still has to reload the

 

sv_kick_ban_duration

15

How long should a kick ban from the server should last (in minutes)

 

sv_kick_players_with_cooldown

1

(0: do not kick on insecure servers; 1: kick players with Untrusted status or convicted by Overwatch; 2: kick players with any

 

sv_lagcompensateself

0

Player can lag compensate themselves.

CHEAT

sv_lagcompensationforcerestore

1

Don't test validity of a lag comp restore, just do it.

CHEAT

sv_lan

0

Server is a lan server ( no heartbeat, no authentication, no non-class C addresses )

 

sv_log_onefile

0

Log server information to only one file.

 

sv_logbans

0

Log server bans in the server logs.

 

sv_logblocks

0

If true when log when a query is blocked (can cause very large log files)

 

sv_logecho

1

Echo log information to the console.

 

sv_logfile

1

Log server information in the log file.

 

sv_logflush

0

Flush the log file to disk on each write (slow).

 

sv_logsdir

0

Folder in the game directory where server logs will be stored.

 

sv_matchend_drops_enabled

1

Rewards gameplay time is always accumulated for players, but drops at the end of the match can be prevented

 

sv_matchpause_auto_5v5

0

When enabled will automatically pause the match at next freeze time if less than 5 players are connected on each team.

 

sv_max_allowed_net_graph

1

Determines max allowed net_graph value for clients.

 

sv_max_queries_sec

10

Maximum queries per second to respond to from a single IP address.

 

sv_max_queries_sec_global

500

Maximum queries per second to respond to from anywhere.

 

sv_max_queries_tracked_ips_max

50000

Window over which to average queries per second averages.

 

sv_max_queries_tracked_ips_prune

10

Window over which to average queries per second averages.

 

sv_max_queries_window

30

Window over which to average queries per second averages.

 

sv_maxrate

0

Max bandwidth rate allowed on server, 0 == unlimited

 

sv_maxspeed

320

 

 

sv_maxuptimelimit

0

If set, whenever a game ends, if the server uptime exceeds this number of hours, the server will exit.

 

sv_maxusrcmdprocessticks

16

Maximum number of client-issued usrcmd ticks that can be replayed in packet loss conditions, 0 to allow no restrictions

 

sv_maxusrcmdprocessticks_holdaim

1

Hold client aim for multiple server sim ticks when client-issued usrcmd contains multiple actions (0: off; 1: hold this server

 

sv_maxusrcmdprocessticks_warning

-1

Print a warning when user commands get dropped due to insufficient usrcmd ticks allocated, number of seconds to throttle, negat

 

sv_maxvelocity

3500

Maximum speed any ballistically moving object is allowed to attain per axis.

 

sv_memlimit

0

If set, whenever a game ends, if the total memory used by the server is greater than this # of megabytes, the server will exit.

 

sv_mincmdrate

64

This sets the minimum value for cl_cmdrate. 0 == unlimited.

 

sv_minrate

5000

Min bandwidth rate allowed on server, 0 == unlimited

 

sv_minupdaterate

64

Minimum updates per second that the server will allow

 

sv_minuptimelimit

0

If set, whenever a game ends, if the server uptime is less than this number of hours, the server will continue running regardle

 

sv_noclipaccelerate

5

 

 

sv_noclipduringpause

0

If cheats are enabled, then you can noclip with the game paused (for doing screenshots, etc.).

CHEAT

sv_noclipspeed

5

 

 

sv_occlude_players

1

 

 

sv_parallel_packentities

1

 

 

sv_parallel_sendsnapshot

1

 

 

sv_party_mode

1

Party!!

 

sv_password

0

Server password for entry into multiplayer games

 

sv_pausable

0

Is the server pausable.

 

sv_precacheinfo

cmd

Show precache info.

 

sv_pure

cmd

Show user data.

 

sv_pure_checkvpk

cmd

CheckPureServerVPKFiles

 

sv_pure_consensus

1E+08

Minimum number of file hashes to agree to form a consensus.

 

sv_pure_finduserfiles

cmd

ListPureServerFiles

 

sv_pure_kick_clients

1

If set to 1, the server will kick clients with mismatching files. Otherwise, it will issue a warning to the client.

 

sv_pure_listfiles

cmd

ListPureServerFiles

 

sv_pure_listuserfiles

cmd

ListPureServerFiles

 

sv_pure_retiretime

900

Seconds of server idle time to flush the sv_pure file hash cache.

 

sv_pure_trace

0

If set to 1, the server will print a message whenever a client is verifying a CRC for a file.

 

sv_pushaway_hostage_force

20000

How hard the hostage is pushed away from physics objects (falls off with inverse square of distance).

CHEAT

sv_pushaway_max_hostage_force

1000

Maximum of how hard the hostage is pushed away from physics objects.

CHEAT

sv_pvsskipanimation

1

Skips SetupBones when npc's are outside the PVS

 

sv_querycache_stats

cmd

Display status of the query cache (client only)

 

sv_quota_stringcmdspersecond

128

How many string commands per second clients are allowed to submit, 0 to disallow all string commands

 

 

Sursa https://developer.valvesoftware.com/wiki/List_of_CS:GO_Cvars

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