Lista de CS: GO Cvars 5
Name |
Value |
Help Text |
CHEAT |
40 |
|
CHEAT |
|
0 |
|
CHEAT |
|
0 |
|
CHEAT |
|
0 |
|
CHEAT |
|
0 |
NOTE: You must change mat_forceaniso after changing this convar for this to take effect |
CHEAT |
|
2 |
|
CHEAT |
|
1 |
|
CHEAT |
|
0 |
|
CHEAT |
|
0 |
|
CHEAT |
|
0 |
|
CHEAT |
|
128 |
|
CHEAT |
|
0 |
Forces color correction entities to be updated on the client |
CHEAT |
|
1 |
|
CHEAT |
|
cmd |
show the current video control panel config for the material system |
|
|
cmd |
Display the name of the material under the crosshair |
|
|
cmd |
open the material under the crosshair in the editor defined by mat_crosshair_edit_editor |
|
|
cmd |
open the material under the crosshair in explorer and highlight the vmt file |
|
|
cmd |
print the material under the crosshair |
|
|
cmd |
reload the material under the crosshair |
|
|
cmd |
Show memory usage for custom weapon materials. |
|
|
0 |
|
CHEAT |
|
0 |
0 = off, 1 = show post-processing passes in quadrants of the screen, 2 = only apply post-processing to the centre of the screen |
CHEAT |
|
0 |
|
CHEAT |
|
0 |
|
CHEAT |
|
1 |
|
CHEAT |
|
0 |
|
CHEAT |
|
0 |
|
CHEAT |
|
1 |
|
CHEAT |
|
1 |
|
CHEAT |
|
0 |
|
CHEAT |
|
0 |
|
CHEAT |
|
cmd |
Bring up the material under the crosshair in the editor |
|
|
0 |
|
CHEAT |
|
0 |
|
CHEAT |
|
0 |
|
CHEAT |
|
0 |
|
CHEAT |
|
0 |
|
CHEAT |
|
0 |
|
CHEAT |
|
-1 |
CHEAT |
||
-1 |
CHEAT |
||
-1 |
CHEAT |
||
0 |
|
CHEAT |
|
0 |
|
CHEAT |
|
1 |
|
CHEAT |
|
0 |
Force frame syncing to lock a managed texture. |
CHEAT |
|
0 |
|
CHEAT |
|
cmd |
Report if HDR is enabled for debugging |
|
|
0 |
|
CHEAT |
|
0 |
|
CHEAT |
|
cmd |
Shows material system info |
|
|
0 |
Draw wireframe of: [0] nothing, [1] current leaf, [2] entire vis cluster, or [3] entire PVS (see mat_leafvis_draw_mask for what |
CHEAT |
|
1 |
|
CHEAT |
|
-1000 |
|
CHEAT |
|
-1 |
|
CHEAT |
|
0 |
|
CHEAT |
|
-1 |
|
CHEAT |
|
-1 |
|
CHEAT |
|
-1 |
|
CHEAT |
|
0 |
|
CHEAT |
|
0 |
|
CHEAT |
|
2 |
monitor gamma (typically 2.2 for CRT and 1.7 for LCD) |
|
|
0 |
|
|
|
0 |
|
CHEAT |
|
0 |
|
CHEAT |
|
0 |
|
CHEAT |
|
0 |
|
CHEAT |
|
1 |
|
CHEAT |
|
0 |
Power Savings Mode |
|
|
0 |
|
CHEAT |
|
0 |
The queue/thread mode the material system should use: -1=default, 0=synchronous single thread, 1=queued single thread, 2=queued |
|
|
1 |
|
|
|
0 |
Report thread stalls. Positive number will filter by stalls >= time in ms. -1 reports all locks. |
|
|
cmd |
Reloads all custom materials |
|
|
cmd |
Reloads all materials |
|
|
cmd |
Reloads a single material |
|
|
cmd |
Reloads all textures |
|
|
127 |
|
CHEAT |
|
0 |
Set to N to count how many faces each model draws each frame and spew the top N offenders from the last 150 frames (use 'mat_re |
CHEAT |
|
cmd |
'mat_rendered_faces_spew <n>' Spew the number of faces rendered for the top N models used this frame (mat_rendered_faces_count |
|
|
cmd |
Reports the amount of size in bytes taken up by hardware morph textures. |
|
|
0 |
|
CHEAT |
|
cmd |
saves current video configuration to the registry |
|
|
cmd |
sets the width, height, windowed state of the material system |
|
|
cmd |
display count of all shaders and reset that count |
|
|
0 |
|
CHEAT |
|
0 |
Display the texture memory usage on the HUD. |
CHEAT |
|
0 |
|
CHEAT |
|
0 |
|
CHEAT |
|
0 |
|
CHEAT |
|
cmd |
Show materials. |
|
|
cmd |
Show materials (verbose version). |
|
|
0 |
color-code miplevels 2: normalmaps, 1: everything else |
CHEAT |
|
cmd |
Show used textures. |
|
|
0 |
|
CHEAT |
|
0 |
|
CHEAT |
|
0 |
|
|
|
cmd |
Print all vertex and pixel shaders currently loaded to the console |
|
|
0 |
|
CHEAT |
|
0 |
|
CHEAT |
|
0 |
|
CHEAT |
|
0 |
|
CHEAT |
|
1 |
|
CHEAT |
|
1 |
|
CHEAT |
|
6 |
|
CHEAT |
|
cmd |
|
|
|
0 |
For debugging, show a list of used textures per frame |
CHEAT |
|
cmd |
|
|
|
cmd |
Adjust LOD of the last viewed texture +1 to inc resolution, -1 to dec resolution |
|
|
1 |
0 = Original Algorithm 1 = New Algorithm |
CHEAT |
|
cmd |
updates the video config convars |
|
|
1 |
Scale down the main viewport (to reduce GPU impact on CPU profiling) |
CHEAT |
|
1 |
Scale the viewport back up |
CHEAT |
|
0 |
|
CHEAT |
|
0 |
|
CHEAT |
|
cmd |
Change the maximum number of players allowed on this server. |
|
|
0 |
Percentage of half the screen width or height. |
|
|
0 |
0 to 0.9. 0 being just around the center of the screen and 1 being the edges of the screen. |
|
|
100 |
(degrees/sec) |
|
|
230 |
(degrees/sec) |
|
|
cmd |
Dump the state of the MDLCache Dictionary. |
|
|
0 |
Allows players on community servers to drop their knives. |
|
|
cmd |
|
|
|
cmd |
Dump memory stats to text file. |
|
|
cmd |
Dump VB memory allocation stats. |
|
|
cmd |
|
|
|
cmd |
|
|
|
0 |
Rate at which to attempt internal heap compation |
CHEAT |
|
cmd |
|
|
|
cmd |
Dumps the memory used by vcollides |
|
|
cmd |
Verify the validity of the heap |
|
|
cmd |
Print memory stats. |
|
|
cmd |
menuselect |
|
|
cmd |
Saves game (for current level only!) |
|
|
3 |
When performing CSGO community matchmaking look for servers with at least so many human players |
|
|
cmd |
Shows information retrieved from data center |
|
|
cmd |
Show debug information about current matchmaking session |
|
|
0 |
Comma delimited list of ip:port of servers used to search for dedicated servers instead of searching for public servers.Use sy |
|
|
150 |
Longest preferred ping to dedicated servers for games |
|
|
cmd |
Shows information about dlc |
|
|
cmd |
Display global server stats |
|
|
27015 |
Ports to scan during LAN games discovery. Also used to discover and correctly connect to dedicated LAN servers behind NATs. |
|
|
4 |
|
|
|
15 |
|
|
|
cmd |
debug spew for Combiner Info |
|
Sursa https://developer.valvesoftware.com/wiki/List_of_CS:GO_Cvars
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